Re: SHED'd graphics question

Subject: Re: SHED'd graphics question
From: "Tim Altom" <taltom -at- simplywritten -dot- com>
To: <gyaker -at- csc -dot- com>, "TechDoc List" <techwr-l -at- lists -dot- raycomm -dot- com>
Date: Fri, 3 Mar 2000 07:12:53 -0500

I had a similar problem recently and sought a similar answer. I had no more
luck than you did. SHEDs are now rather passe', so I suspect that there
isn't any such beast as a SHED bit editor. SHEDs are altered bitmaps,
because the link data is encoded in them. If anyone has had success editing
the bits while leaving the masks intact, I'd sure like to know about it. In
my experience, once a SHED, always a SHED. You may have to start over.
That's one of the major drawbacks of doing lots of SHEDs in help files. It's
also why we don't use them often unless we know that the help file must be
optimized as far as possible.

Tim Altom
Simply Written, Inc.
Featuring FrameMaker and the Clustar Method(TM)
"Better communication is a service to mankind."
317.562.9298
Check our Web site for the upcoming Clustar class info
http://www.simplywritten.com

>
> Although it's not working, I'm trying to remain calm here.
>
> I was told earlier this afternoon I will have to use an entirely new
dataset for
> the screenshots in my help document.
>
> As it stands, the bulk of the images in this help document are SHED files
so
> that users can click on these screen shots to show the pop-up help.
>
> The graphics originally were .bmp's inserted into the help documents (btw,
I'm
> using RoboHelp 5.5) with the 'insert graphic' button on the robohelp
toolbar.
> After they were inserted into the document, I would use the SHED editor to
add
> 20-30 hotspots per graphic.
>
> Since only the dataset that has changed, theoretically I can futz with the
> screens to make them appear as if different data was there. Here's my
problem:
> It seems that once a bitmap has been SHED'd, it is nolonger a true bitmap
and
> can not be edited. Is this true?
>
> Is there any application that will let me edit the image content (colors
of
> discrete pixels) while leaving the dimensions and number of hotspots
intact?
>
>
> Gil Yaker
> gyaker -at- csc -dot- com
> Computer Sciences Corporation
> Federal Black Lung Project
>
more resources and info.





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