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RE: Playing can you top that (was Re: #5 on the list of Low StressJobs)
Subject:RE: Playing can you top that (was Re: #5 on the list of Low StressJobs) From:"Sarah Blake" <Sarah -dot- Blake -at- microfocus -dot- com> To:"Technical Writing" <techwr-l -at- lists -dot- techwr-l -dot- com> Date:Mon, 19 Oct 2009 10:32:00 +0100
Aah, rendering.
Way, way back in the day, the company I was working for had a rendered
logo, and wanted a bunch of stuff - Christmas cards, brochures etc -
that used the same principle in their design. I spent a /lot/ of time
rendering things /very slowly/.
So I started the final, big render when I left the office, to go
overnight. And because we had an 'all computers must be turned off
overnight' policy, I stuck a post-it note on my computer saying
'Rendering: please leave'.
Got in the next morning to find the post-it note in the bin and my
computer turned off. They hadn't even bothered to shut it down
properly, they'd just hit the power button.
I restarted the render, then spent the rest of the day in the break area
working my way through the rubbish Sci-Fi that nobody'd bothered to walk
off with. It was not my most productive day ever.
S.
> In the early days of photorealistic 3D CAD renders, it usually took
anywhere
> from 5-8 hours to render a single high-resolution (about equivalent to
> today's
> 1080p HD) frame. My rendering computer (dual processor 486 with a
> "whopping"
> 256 Mb of RAM) was plugged into four redundant UPS units to guard
against
> power
> failure, and the advent of operating systems that could automatically
> hibernate
> and resume rendering after shutdown was the greatest thing since
sliced
> bread.
>
> Gene Kim-Eng
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