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Thanks for the feedback. One aspect of our requirements (which I failed
to mention) is 'quick and dirty'. I agree that using Flash would offer
far more possibilities regarding authoring and interactivity. However,
my Flash knowledge is strictly at the "messing about" level at the
moment, so if somebody can provide a 'middleware' solution that hides a
lot of Flash's complexity, then it's probably worth the money
(particularly at US $399 for RoboDemo in September). Thanks. DB.
> -----Original Message-----
> From: aklemmer -at- factset -dot- com [mailto:aklemmer -at- factset -dot- com]
>
> The biggest benefit of Flash that ViewletBuilder lacks (to my
> knowledge) is that you can build more exciting interactions.
> For example, users can choose to "View a demo" *or* "Try it
> yourself". (In user-testing, our users quickly became bored
> with passively watching demo's. We were shocked, as we'd
> thought demo's were the greatest thing since sliced bread.)
> We've also built "drag & drop" interactions within Flash, as
> well as mouseover "explore this dialogbox/diagram"-type interactions.
>
> The con of Flash, I think, is that it involves a learning
> curve and is less straightforward than some of the
> "demo-only" authoring tools. I'm not the most
> technical-oriented person in my group, and I managed to pick
> up enough Flash to create the interactions described above.
> (Incidentally, I'm fairly certain that we use less than 10%
> of Flash's functionality, even with all that we've done with
> it. Scary!) But, if you like the .swf delivery system and
> you think you might want to go beyond pure demo's, I'd
> recommend giving Flash a try.
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