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When I documented hardware, I had a professional illustrator draw the parts
and I scanned and traced them. The natural progression would have been to
have the professional illustrator provide me electronic files, maybe EPS.
When I documented CAD/CAM software I had the developers write me a WMF
export filter. Also, 3D rendering engines came through with BMP export . .
..
There is third-party software out there, if I can dig up the info, I'll post
it . . ..
I never had to work with Pro-E, though it is most certainly a quality tool
and tough to compete against.
Cheers,
Sean<Br>
sean -at- quodata -dot- com
-----Original Message-----
From: KMcLauchlan -at- chrysalis-its -dot- com
[SMTP:KMcLauchlan -at- chrysalis-its -dot- com]
PRO-E is intimately associated with Product Viewer
and PRO-Interlink. What that means is that a person
(like me) with either a stand-alone viewer OR a
browser plug-in, can poke around in the designers'
database, fish out any drawn object or assembly,
and display it in semi-beautiful 3D. That is, I don't
need the multi-thousand-dollar PRO-E seat. I just
need to grab one of the floating Product Viewer
licences, and I can latch onto any hardware I need,
rotate it, explode it, section it (or parts thereof),
dimension it, etc., etc.... and export as an image
format that FrameMaker likes. Woohoo!
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